
bifrost strands

bifrost portraits

Bifrost

imagers 6.2

Volume Mesh

nested dielectric bubbles

XGen Pipes

XGen Cubes

nested dielectrics

scream

toon hatching

mashed cubes

Marbles

Mashed Robots


Mocap Volume Displacement Tests

light filters

toon interiors

abstract bodies

image (spherical projection) to atmosphere_volume.color

Mashed Planes

Camera Rolling Shutter


Robot (ShadeIt)

Clay Critter

Clay Sculptures

Mashed Tim

Command Module, Apollo 11

Kitbash3d Atmosphere Volume

Mashed Hulkbuster

Mashed Shoes

Mashed Gun

Mashed Cars

Mashed People

Insects

Caricatures

Abstract Portraits

Painterly Style

Board Game

robot animation

Cell Noise to Volume Displacement

Cell Noise Color

Cell Noise to Displacement

Automotive

room variations

Clip Geo

Emily Layer RGBA & RandomBitmap.osl

Superheroines

Refractive Portraits 5.3

Bust

Subsurface

Candy Apples

Cloud Data Set

Volume Displacement

Hyperspace Madness

Oats Studios Models

Deformations

Image: UV Coords

Mutavore

Curve head rendered with Arnold for Maya

Big Head

XGen Portraits

Digital Emily

Refractive Portraits 4.0

Curves rendered with Arnold

Queen Nefertiti

Weevil

Curvature shader

Space Pirate

Mandelbulb

Death by Toothpick

XGen Splines

Hair rendered with Arnold

Hexagon Head

Arnold 4

Portrait modeling experiments

Skin shading tests

Volumes

Distortions

(Old work)

Particles

Lego renders

XGen cubes rendered with Arnold for Maya

Rolling Shutter Experiments

Alien

Ocean Displacement

Maya/ Max Man

Interiors

Food

Abstract Sculptures

Paint Effects

Eye

Procedurals

Color Jitter

Atmospherics

Mesh Light

XGen Projects

Flakes Shader

Swirl, Siggraph

Zombie

Lots of small things

Warhammer Figurine

Mix Shader

Thin Film

Hand

Toon shader

Pixel Art Style

Camera Rolling Shutter

Sheen

Cell Noise

Round Corners

OSL shaders

Noise to Volume

Submersible

Robots

Flowers

Nikon D40

toon robots

toon caricatures